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Fishtank is a live experimental reality show. For three years and five seasons we've run an always-on continuous program — a cast locked in a house, a city, a game, a world — watched by a rabid audience that tunes in, pays in, and argues about it in every corner of the culture. We've taken the format up to six straight weeks of 24/7 broadcast. The goal from here is 24/7/365, in multiple countries and languages, all produced out of one physical town we own outright.
Season 5 just closed on Kick. The numbers are good. We are one of the few profitable streaming companies on the internet — ~$10M in revenue, ~50% margins, four self-owned revenue lines, and over a billion impressions on #fishtanklive. This is a proposal to put that engine on top of Kick's platform and see what it can do.
Most internet shows are a side project with a Stripe account. Fishtank is a studio — writers' room, full-time production staff, a custom tech stack, a merchandise operation, a sponsorship business, a game studio. Since 2023 the whole thing has run cash-flow positive at ~50% margins. That's rare in streaming, and it's the only reason any of what follows is possible.
We don't depend on a single stream. Every season's economics span subscriptions, a live-interactive layer we built ourselves, a merch engine with cult-object hit rate, and sponsor integrations that most creators can't pull off.
Fishtank viewers do not lurk. They pay to name NPCs, trigger sounds, interrupt cast members on-air, move physical toys around a real room. They show up — for hours a day, sometimes all day — and they bring the rest of X with them.
We didn't raise a war chest. We built a business that pays for itself — and has the audience to prove it.
Kick won the live category by backing creators the old platforms pushed out. Fishtank is that bet taken to its final form — not a streamer at a desk, but a show, a world, a studio, a production company. The audiences already overlap. The economics already work. What's missing is a platform partner willing to absorb the whole engine and let it run across countries, languages, and creator surfaces.
Extremely online. High-ARPU. Pays to influence the show live. Already on Kick daily for other streams. Native overlap with Kick's top-quartile creators.
Distribution, compute, creator network. Everything we'd need to take a proven format into new countries and languages without rebuilding from scratch.
Our audience is already yours — they log into Kick to watch us. Deeper integration lets them stay on Kick between seasons instead of scattering back to YouTube and X.
TTS, SFX, Fishtoys, our interactive-monetization layer — proven on our own show and now being abstracted as tts.fish. Ship it to Kick's top creators. New revenue line, platform-wide.
One city. Many shows. The Fishtank production engine replicated across regions — each one a 24/7/365 stream, each one overlapping with a Kick audience, each one sharing cast, tech, and format.
Today we rent. Every season we build a new set, film it, strike it, start over. What we're buying with this round is permanence — a plot of land we own outright, built out as Fishtank City: a working main-street studio with buildings, cams, NPCs, and characters that persist between seasons. The same town hosts the next Fishtank, the Bloodgames 2 production, and every season that follows. Same town, different stories. Different countries, different languages, same physics.
A permanent town is production leverage. Every season shares infrastructure. Every prop, every cam mount, every run of scripted lore adds up. This is how a show becomes a universe.
S1 was a house. S5 was a city in software. S6 needs dirt and zoning and a property line. The show's ambition has scaled faster than the real estate under it.
Own the town, own the format. Replicate it in multiple countries with Kick-native casts. One engine, many always-on shows, all feeding back to Kick.
We've run up to six consecutive weeks of continuous 24/7 broadcast. The format is proven. What we need to push to 24/7/365 is a production backbone that doesn't reset between seasons — and a platform partner with the distribution to make each regional version pay for itself. Same city. Same tech. Local casts. Local chaos.
The cost of the second show is a fraction of the first. Writers' room structure, tech stack, cam rigs, production process — all duplicated from a proven template.
Each regional Fishtank is its own show with a local cast, but characters and storylines can bleed across borders. One persistent universe, many entry points.
Kick is the one platform with the creator network, the bandwidth, and the appetite to host a dozen always-on regional shows without friction.
The interactive layer we built for Fishtank — real-time audience monetization, live voice, sound, and physical toys — is the same primitive that top Kick creators need next. In an acquisition, this stack becomes Kick's stack. Ship it to your top creators; open new revenue lines platform-wide.
tts.fish.Bloodgames is our sci-fi-fantasy crossover IP — knights, cowboys, vampires, a broken interdimensional portal. We wrote the lore, built the game, and are now staging its next phase: cinematic episodes, the playable release of BG1, and a live interactive season that threads through stream, game, and site simultaneously. Multidimensional worlds, one canon.
Scripted cinematic episodes seed the world — Schitty, The Downs, The Capital, the Duke, King Fattius — turning viewers into canon-literate fans before launch.
The PC game. Steam-linked Fishtank accounts. 20+ skills, perks, proximity voice, the works. An MMO-adjacent world designed stream-first.
The next Fishtank season plays out across three surfaces at once. Decisions on one propagate to the others. Cast, viewers, players — one story.
Our seed is open with founders from Gumroad and Twin Atlas already in. We're happy to keep raising that way. But Kick is a different kind of partner — one that could own the whole thing and use it. If we sign in the next 60 days, everything below ships inside twelve months. Fishtank City is permanently operational in six.
We can build the biggest 24/7/365 show on the internet — in every language Kick cares about.